I can get through the meat of the game nearly every time, but the end game is delightfully infuriating. It's punishing but addictive, which is exacerbated by the fact that I know I can beat it since I've done it a couple of times in the past. TWICE! Yet I still come back to it at least a few times a month because it's such a great game. I've played dozens of rounds of FTL and I've only been able to defeat the final boss twice. It’s another when it reaches controller-tossing levels so early that an entire half of the game remains forever unseen. That isn’t even halfway through the game! It’s one thing if a game escalates to ridiculous difficulty levels right at the end (I’m looking at you, Teenage Mutant Ninja Turtles). Without a Game Genie I don’t think I ever made it past level 5, and only reached that far a couple of times. Through pure luck (and eventual memorization) I reached a point where I could clear the speeder stage semi-regularly, but the difficulty just escalates from there.
Then you hit the motorcycle speeder level and die. It’s ridiculous! The beat-em-up gameplay of the first stage is so fluid and fun - it feels much better than other NES games of the era. Almost everyone loves the first few levels of Battletoads, because that’s all they ever got to see. Mitch Dyer BattletoadsĪlmost everyone loves Battletoads. I haven't been killed by a core, introductory enemy since Ninja Gaiden - Dark Souls is a reminder that games aren't necessarily at their best when you're a dominant force. Here, you have to shed the familiar and be open-minded to experimentation, discovery, and death.
It's difficult because you're so used to playing action games or RPGs a certain way. Dark Souls punishes players, but not for the sake of notoriety.
#Hardest games of 2016 software#
From Software actively fights against its players, forcing them to swim upstream, suffer, and learn from their failure, by refusing to educate them on the rules, the systems, the ebb and flow. Dark Souls is the cheap, easy, obvious answer here, but I can't deny that it's the most challenged I've ever felt by a game.